Escape from the Department of Mysteries Results
You’ve solved puzzles, you’ve unraveled riddles, you’ve told the tale of your escape and mapped your way out… but was it enough? Will the hooded figure show mercy on you after you regale him with the story of how you escaped his grasp?
Time Room
It took five puzzles and a drabble (worth a combined total of 65 points) to break out of the Time Room. Completion of the room was worth an additional 50 points.
Order of Finish (awarded as 100-75-50-25):
Hufflepuff
Gryffindor
Ravenclaw
Slytherin
Points:
Hufflepuff: 215 points
Gryffindor: 189 points
Ravenclaw: 164 points
Slytherin: 139 points
Hall of Prophecies
Solving six different puzzles (worth up to 65 points) was the key to escaping the Hall of Prophecies in one piece (and to bringing your friend back to life). This was the first time anyone used a hint - and the room where the most hints were used. Completion before the initial deadline was worth another 50 points.
Order of Finish (awarded as 100-75-50-25):
Hufflepuff
Ravenclaw
Gryffindor
Slytherin
Points:
Hufflepuff: 214 points
Ravenclaw: 184.5 points
Gryffindor: 160 points
Slytherin: 86.5 points
Death Chamber
The final room had six puzzles that were worth a combined total of up to 70 points. For the houses that managed to escape the Death Maze without hitting a single curse, you missed the delightful challenge of presenting us with the fluffiest cat gif you could find, among other things. As before, completion before the initial deadline was worth 50 points
Order of Finish (awarded as 100-75-50-25):
Hufflepuff
Ravenclaw
Gryffindor
Slytherin
Points:
Hufflepuff: 220 points
Ravenclaw: 187.5 points
Gryffindor: 170 points
Slytherin: 140 points
Final Escape
At the end of your escape adventures, there was one last escape to be made: making it out of the Ministry. Every team’s escape route was unique - some tried to out-riddle the King of Death himself, others fought a sphinx, some set up a trap of molten metal, and some even fancied themselves Shakespearean actors. Finishing all rooms was worth a 100 point bonus, and completing the escape itself was worth 50.
Best Storytelling (awarded as 100-75-50-25):
Slytherin
Hufflepuff
Ravenclaw
Gryffindor
Best Map (awarded as 100-75-50-25):
Gryffindor
Hufflepuff
Ravenclaw + Slytherin (tie)
Total Points
In fourth place, with 665.5 points... Slytherin!
In third place, with 786 points… Ravenclaw!
In second place, with 794 points... Gryffindor!
And in first place, with 949 points… Hufflepuff!
After surviving the three rooms and making your grand escape from the Ministry of Magic, you finish recounting the story of your survival to the hooded figure. He had said that he might decide to keep you alive, so you hope that all the House points you’ve just acquired will be enough to sway him to spare you.
Instead, the hooded figure pulls back his hood to reveal that he's actually just three kittens in a trench coat. The three kittens promptly maul you to death. The End.1
(P.S.: We'd love if you'd give us your feedback on the events of the quarter - the Prefects' House Cup Opener and this one - by filling out the event survey +here. Thanks! )
1 Alternatively, you survived the night and escaped the Ministry, but where’s the fun in that?
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