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Next Gen careers and jobs


Halie_15x_

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Posted

hello! this might be a call for help bc i have no recollection of any of the fine details of the subjects from harry potter. so this is what i have so far as for professions for next gen and their parents. i already posted this on my writing journal but i thought it might be helpful here too? idk just a thought hehe. 

Draco- Alchemy or Potions related. (TBD)

Aurors:

- Harry 

- Ron (but at some point he switches to Weasley's Wizard Wheezes)

- Scorpius

- Rose

- Albus

- Cole Flint (OC)

quidditch players:

- James

- Roxanne (but i am iffy)

- Percy Wood (gotta follow dad's footsteps)

healers:

- Hanna Abbott (head nurse at hogwarts)

- Scamander twins

- Annabelle Wood

Ministry of Magic (departments)

- Magical Beasts Prevention- Hugo and Lucy

- Arithmancy- Raquel Greengrass
*i know hermione is the minister of magic so i think i am going to keep that(?). neville is the herbology teacher and head of the gryffindor house, luna is a wizarding naturalist.*

are there any more professions that the rest of next gen can have? i am very open to discussing the professions and i need more input so feel free to message me or drop a comment. 

the rest of the characters are Molly, Frank Longbottom, Alice Longbottom, Daphne Malfoy, Teddy Lupin, Victoire, Dom, Louis, lily. 

Halie_x_ 

:)

Posted

OKAY SO I am a big believer that the professions we saw in the books and films are bull, and while they definitely had those, you cannot tell me there aren't magical architects who built platform 9 3/4, or some magical engineers who figured out a way to make radios work around magic (because hello, radios are technology???), SO I am honestly here for some muggle professions just changed to be magical. Other examples include:

  • physical therapists who are able to move their clients bodies magically if the client is having difficulty with that themselves
  • board game designer (magical monopoly has probably ruined many families)
  • lawyer (you cannot tell me the wizarding world doesnt have lawyers, because if you do, you're wrong)
  • celebrity manager/pr person
  • HUMAN RESOURCES BECAUSE WTF IM GUESSING WIZARDS DO DUMB SHIT AND NEED TO BE CALLED TF OUT

and then some generic ones like:

  • magizoologist
  • potioneer (kinda like a herbalist)
  • those people who study under the sea creatures but obvi magic ones, this is in line with magizoologist but more precise

hope that helped spark something?

Posted
23 hours ago, maraudertimes said:

OKAY SO I am a big believer that the professions we saw in the books and films are bull, and while they definitely had those, you cannot tell me there aren't magical architects who built platform 9 3/4, or some magical engineers who figured out a way to make radios work around magic (because hello, radios are technology???), SO I am honestly here for some muggle professions just changed to be magical. Other examples include:

  • physical therapists who are able to move their clients bodies magically if the client is having difficulty with that themselves
  • board game designer (magical monopoly has probably ruined many families)
  • lawyer (you cannot tell me the wizarding world doesnt have lawyers, because if you do, you're wrong)
  • celebrity manager/pr person
  • HUMAN RESOURCES BECAUSE WTF IM GUESSING WIZARDS DO DUMB SHIT AND NEED TO BE CALLED TF OUT

and then some generic ones like:

  • magizoologist
  • potioneer (kinda like a herbalist)
  • those people who study under the sea creatures but obvi magic ones, this is in line with magizoologist but more precise

hope that helped spark something?

Omg yes!!!! I love these!!  Somehow I didn’t get an email that somebody responded so sorry for the late reply. BUT I LOVEEEEE THAT!!! I was thinking of making molly have something to do with law. This sparked a lot of good ideas!!! I’ll post more if I have anymore!!! Thank you!!!!!

Posted

I totally agree with maraudertimes that there are so many muggle professions you can take and just turn magical and it's something that I constantly have to remind myself about when I'm trying to think of professions for my own characters. I feel like Fleur or Victoire could definitely get away with opening up their own fashion boutique but also:

  • fashion designers: i mean just imagine the fashion industry but make it magic
  • magazine editors: the devil wears prada but make it magic
  • chefs, restaurants etc.
  • magical preschools
  • magical universities should be a thing i will not take criticism on this i know there are wizards with political science degrees and where are they gonna get those if not higher education i know they're not going to muggle unis
  • magical makeup can you imagine
Posted

I feel like I like giving people post-canon jobs that help fix things I don't like about the worldbuilding of canon.  For example, I have Cho Chang in a fic working in Gringotts in a human/goblin reconciliation commission.  I also have Dudley working (post a lot of character growth) at a non-profit that helps muggle-born children adjust to the magical world, with a side order of kind of being a magical social worker who moves between magical and non-magical communities.

Other jobs that have to exist:

  • I'm not sure it's a very busy job, but someone drives that train at least a few days a year.  (Although actually I can see this being the sort of thing that's done by someone retired - Arthur Weasley probably has this as a life-long dream.)
  • We know that at least two wizarding musical acts exist, so record company scouts, executives, marketing-people, as well as artist or venue management would all be interesting things for a character to get into.
  • Someone, somewhere has to be making all that parchment, and plucking all those (goose?) feathers to make all those quills.
Posted

Omg I have been thinking about this a lot recently! I think quite a useful way to think about it is by thinking about how the wizarding world works/what it might need. So, as maraudertimes said, they're definitely going to need some of the same stuff as muggles, but I think there would also be quite a lot of jobs which would be about navigating the intersection between the muggle and wizarding worlds? so: 

  • within the Ministry, there's surely an office which deals with sort of petty civil service type problems. E.G., the muggle council wants to get rid of the phone box that's used as an entrance to the Ministry because in the 21st century, who uses phone boxes? This office (and the people who work within it) have to work out the best way to stop them, be it putting some charms on to make whoever's meant to get rid of it constantly ~forget~, planting someone in the muggle civil service to convince them it's a bad/unnecessary idea, whatever. I imagine situations like this would actually come up quite often, so they'd be kept fairly busy. 
  • My other thought recently has been food! Where does it come from! I've decided that some wizards probably farm, and magical farming would probably be better quality and have a higher capacity than muggle farming, and given there aren't that many witches and wizards, relatively few farms could probably supply the whole country, but that still creates quite a few jobs- wizard farmers, wizard farm vets, wizard food buyers and distributors, etc. And even beyond that, there's still probably stuff that would be way easier to get from muggle suppliers (idk like if you're setting your story in the uk then deli goods? spices? exotic fruit? foreign cheeses? in HP they eat a noticeably very traditional English diet, which could be put down to it being more difficult to access 'foreign' ingredients), so I imagine there would be some business in 'importing' muggle goods like olives or whatever, so wizards who weren't able to obtain/use muggle currency would be able to use them,  and an enterprise like that would take quite a few different jobs because you'd start needing buyers, sellers, advertisers, 'experts' in muggles, etc.
  • I also think surely there must be some education system beyond Hogwarts? So probably private tutors, and small, local schools. I have always thought if you go back from next-gen, during the late nineteenth/early twentieth century there was probably some kind of all-girls school which taught higher class pureblood witches sort of 'ladylike' magic rather than the full curriculum at Hogwarts, and I think maybe in the next-gen era some kind of day school might have been developed for parents who didn't want their children away the whole time? 
  • other than that- art dealers for pieces of art that talk! estate agents!   

 

Posted

you guys!!! i love all the additions, i keep missing them because i have nothing that notifies me that people are responding! but i am so glad that you guys are helping me with this!! this is helping me so much!!!!! thank youuuu!!!!!

Halie_x_

Posted

hello! 

I managed to squeeze my brain a little bit more over the last couple of weeks, (time is deception) and I was able to figure out the professions and general interests of everyone. This is a little update. I am separating the parents for this one since they are the head of the departments.

Ron will be working with George at Weasley's Wizard Wheezes

Department of Magical Law Enforcement: Lawyers: Dom and Daphne Malfoy

- Hermione  (Head of Department)

Aurors: Albus, Scorpius Malfoy, Rose, Cole Flint

- Harry Potter (Head of Department)

Healers: Scamander twins and Annabelle Wood

Mazigoologists (for Ministry of Magic): Hugo and Lucy

- Luna Lovegood (Head of Department)

Alchemy (for Ministry of Magic): Teddy Lupin

- Draco Malfoy (Head of Department)

Fashion designer: Louis

Physical Therapy: Fred and Frank Longbottom

Art Curators: Lily, Victoire, Alice Longbottom

Quidditch Players: James, Percy Wood

- Roxanne is a recruiting agent for quidditch

- retired/ Oliver Wood

Arithmancy (for Ministry of Magic): Raquel Greengrass

Hogwarts:

- Herbology Professor and head of Gryffindor House: Neville Longbottom

- Head Nurse: Hanna Abbott- Longbottom

tell me what you guys think!

Halie_x_

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